Die Spielerkabale.

Eine Kabale die sich aus sechs Magiern zusammensetzt in der jeder die Rolle und den Namen von einem der griechischen Götter angenommen hat.

Zu klären wären noch:

Creed: This segment answers the questions of what, who and how: What are the mages’ goals? Who do the goals benefit? How will the cabal members achieve them?

Duties: This details the day-to-day tasks of the cabal and what roles certain members are expected to perform. It usually involves an oath each member must ake upon joining.

Directed Protocols: These are important pacts mages make among each other regarding their common behavior. The Directed Protocols are primarily broken nto the Great Rights (ones common to all Atlantean cabals) and the Lesser Analogues (oaths tailored to the needs of the authoring cabal).

Interdicts: This portion deals with activities banned by the cabal.

Addendums: These cover anything added after he Protocols are set in place. Protocols are recorded in a document, usually in a book, a framed poster or, more rarely, a computer file.

Ausserdem fehlt noch das Siegel der Kabale:

The Emblem The emblem is the key icon that represents the cabal, the image that other mages think of when they think of the cabal. The idea here is not too different from the images used for corporate logos or sports teams, although the cabal’s has esoteric significance. A cabal can choose any image it likes, from a boar’s head, a charging lion, a raised fist, a tree, a Ferrari or even a musical instrument. There are no traditional standards for emblems; they are particular to a specific cabal. Although another cabal somewhere in the world might share the same image, it is rarely depicted or drawn in exactly the same manner.

In addition to the cabal’s emblem, a banner hosts features that communicate certain elements of the cabal’s makeup to others.

Honoraries The number of cabal members, called honoraries, is depicted with stars: one star (usually five-pointed) per member. These are either arrayed in a geometrical configuration (encircling the emblem, in an arc above or below it, as a chevron, etc.) or are simply scattered throughout the field of the sigil. Sometimes, flames or embers are used instead of stars. Other alternatives are leaves, eyes or coins.

Orders The symbol for the cabal’s leading order usually crowns the emblem. Any images of other orders represented in the cabal’s membership usually appear around the emblem along the points of an invisible pentagram. For instance, a cabal led by the Mysterium would depict that order’s symbol above the emblem, as if at the top of a five-pointed star. If the cabal also has members of the Adamantine Arrow, that order’s symbol might appear to the right of the emblem, as if on the right tip of a five-pointed star.

Colors Sigil crests are black-and-white, capable of being drawn on paper with pen or pencil. A banner is usu- ally displayed in color, because it communicates the cabal’s mental or emotional tone. This traditionally follows a color code based on the colors of the human aura, as seen with the Mind 1 “Aura Perception” spell. See the “Aura Signifiers” chart, p. 206, in Mage: The Awakening for details. For example, a yellow-and-silver emblem would indicate an idealistic past, altered by a tragic (sad) incident.

Foundation Below the sigil’s body is the foundation. The Great Rights that the cabal has chosen to follow in its Protocols are arrayed on a single line. The common iconography for the Rights is the following:

Great Right Icon
Crossing Crossroads
Emeritus Scroll
Hospitality Chalice
Nemesis Sword
Sanctuary Shield

By placing these icons on their sigil, cabals commu- nicate to other mages that they can invoke such Rights before the cabal. A cabal that does not have a Right listed is under no obligation to heed invocations of that Right. Cabals that have no Rights inscribed on their sigil are considered to be practically rogues, unworthy of Awakened society. Cabals may also choose to place other signs repre- senting the Lesser Analogues or Interdicts that they follow, but these pictures vary from cabal to cabal. When confronted with an unusual symbol, it’s usually best to ask the cabal what it means.

Arch Arrayed in a half-circle arc above the emblem are small iconic symbols that indicate achievements recognized by others. Not all cabals use them, since use of arch icons traditionally requires recognition from the local Con- silium. A cabal that incorporates arch icons of their own choosing is considered presumptuous and arrogant. Some examples of traditional arch icons are the following:

Deed Icon
Defeating an enemy Skull
Reclaiming lost knowledge Book
Meting out justice Scales
Leading others to enlightenment Torch or lantern
A Sentinel is a member of the cabal Mace
A Herald is a member of the cabal Horse
A Provost is a member of the cabal Crossed staves
A Councilor is a member of the cabal Tree branch
The Hierarch is a member of the cabal Ring

Motto The last touch to any sigil banner is a pertinent saying, hope or creed that is precious to the cabal. In modern times, this motto is often in a common language, al- though, traditionally, it is inscribed in the High Speech. The motto may be placed on the bottom or the top of the sigil, as the cabal wishes. Not all cabals adopt a motto. Some cabals prefer to remain silent, letting the sigil’s iconography speak for itself.


Rabenfurt Yorik